$ ls publications/
- Pairwise Adjacency Matrix on Spatial Temporal Graph Convolution Network for Skeleton-Based Two-Person Interaction RecognitionAn ST-GCN variant with a pairwise adjacency matrix for two-person interaction recognition, evaluated on NTU RGB+D and Kinetics.
- Prediction of the Box Office in TaipeiClassification + regression model for Taipei box office, combining government movie data with IMDb popularity signals.
- Secure and Privacy-Preserving Human Interaction Recognition of Pervasive Healthcare MonitoringA skeleton-based human interaction recognition framework under secure Edge-Fog-Cloud computing for remote healthcare monitoring.
- SNPE-SRGAN: Lightweight Generative Adversarial Networks for Single-Image Super-Resolution on Mobile Using SNPE FrameworkQuantized, compressed SRGAN for on-device super-resolution on Qualcomm's SNPE, validated on DIV2K.